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Code Of Conduct

  1. Golden Rule: Respect all people, equipment and space.
  2. Please adhere to the following dress code. Exception: during public events where tools are unplugged.
    1. a. FOOTWEAR Steel toe boots are recommended. Soft soles and stable platforms provide the most secure footing. No high heels or open-toed shoes.
    2. b. CLOTHING Nothing on your person should hang away from the body. Long pants will protect you from debris and are highly recommended.
    3. c. JEWELRY Studs on the ears and face are fine. Bracelets, rings, necklaces, and watches should be avoided.
  3. Consumption of alcohol is prohibited at the Makerspace. Exception: at sanctioned events as designated by the general manager.
  4. Clean up after yourself.
    1. Rule of thumb: Leave the place cleaner than you found it.
    2. Tables and work surfaces should be cleared
    3. Tools should be organized. Put things back where you found them.
    4. Spills: Make sure to clean up any spills immediately and appropriately, as they are a hazard.
    5. Large trash: do not leave difficult to deal with trash for others to clean up. Take large trash and dispose of it yourself.
    6. Leaving projects to dry: if you need to let something sit overnight, put it safely out of the way and leave a note with your name and the date it will be done. DO NOT leave projects for more than 3 days.
  5. Keep your belongings within your rented storage space if you have one. Ask the manager for availability.
  6. Notify staff of any problem with the facility, machines, or other members in the space as soon as you notice them.
  7. Do not attempt maintenance or repair work on running equipment. Ask staff before attempting repairs.
  8. Do not use equipment you are not authorized to use, not trained on, and/or not comfortable using. Ask for help from someone who is experienced with the equipment, or take one of the classes that covers use of the tool.
  9. If you are unsure about a course of action, ask another person. Don’t take unnecessary risks.
  10. Replace consumables you use a lot of. If you just use small amounts of consumables (like sandpaper, glue, welding wire, etc) it’s considered part of your membership. If you use a lot of something, either replace it or put in some money towards replacing it.
  11. Do not operate heavy machines if you are the only person in the space. If you are hurt, no one will be around to help.
  12. Report any injury. Immediately obtain first aid for any injury and report to shop managers. When determining the severity of the injury, always err on the side of caution.
  13. No one under 18 allowed to use any power equipment. Exception: during classes with parental supervision.
  14. Do not leave machines running unattended.
  15. Do not attempt to stop running equipment with any part of your body. Use the power switch or unplug it.
  16. Be aware of all equipment around you, especially moving parts.
  17. Check that all pieces and tooling are properly secured before operating equipment.
  18. Remove all chuck keys, wrenches, and other tools from the machinery after making adjustments.
  19. Work with a partner when appropriate--do not try to move heavy objects nor support heavy pieces by yourself.
  20. Only one person should be operating a machine at a time.
  21. Do not eat or drink on or near the machines. Food and drink are okay in the Classroom.
  22. Ensure that you are working in a properly lit space.
  23. Pay attention to the machinery. Something that does not feel or sound right is likely not working right.
  24. Do not use compressed air on machines or yourself. It can damage the machines and can hurt you.
  25. Report any lost RFID badges, tools, or machinery immediately.
  26. Stow materials, tools, and scrap appropriately. Do not pose a tripping hazard or put tools at risk for damage.
  27. Do not sleep at the shop or in the parking lot. It is not allowed and can put the space at risk.
  28. Do not store anything inside or outside without permission from the staff. Anything left inside or outside with no name on it will be disposed of if left for more than 2 weeks.
  29. There is no smoking or vaping allowed indoors, nor within 50 feet from the building.
  30. There is a noise curfew of 7pm. If it is after this time, please ensure that the doors and windows are closed so that noise does not carry out of the building. The makerspace is in a neighborhood and we should be as considerate as possible to them.
  31. If you are the last one to leave the makerspace, shut off everything and lock up! The close-up procedure is posted by the two regular doors in the Electronics Lab and Classroom. Typically this is the responsibility of the one on duty, or a Maker’s Guild member, but in the event there is no one you are to ensure the makerspace is locked up and shut down.